using System;

namespace Assets.Scripts.GameLogic.DataCenter
{
	public enum ActorRunelSlot
	{
		Slot0,
		Slot1,
		Slot2,
		Slot3,
		Slot4,
		Slot5,
		Slot6,
		Slot7,
		Slot8,
		Slot9,
		Slot10,
		Slot11,
		Slot12,
		Slot13,
		Slot14,
		Slot15,
		Slot16,
		Slot17,
		Slot18,
		Slot19,
		Slot20,
		Slot21,
		Slot22,
		Slot23,
		Slot24,
		Slot25,
		Slot26,
		Slot27,
		Slot28,
		Slot29,
		SlotMaxCount
	}
}
